My follow-up to the last one for Wacom. Covers how digital art’s primary colors are different from traditional’s, the hue-saturation-value system of color management, how the color pickers in image editing programs work, how to “key” your images for maximum cohesion, and some tips on creating color harmony.
Since most webcomics are made digitally, I hope this helps you.
Published on the same day as the last, but I’m setting this to post a week from now to give you the illusion of more updates.